Production TeamDirector: Nicole A. Watson
PSM: Garrett Gottschalk Scenic Design: Andrew A. Licout Lighting Design: William Witner Wig and Makeup Design: Arianna L. Zapata Costume Design: Trent Pcenicni Sound Design: Tracy Cowit Assistant Sound Design: Jonathan Everette A1: Cory Raynor |
Fire speech with openingAfter speaking with the director we decided that we wanted to bring the world of Joe Turner into everything including the fire speech, the speech was written in the style of the play. We also wanted a song to start off the show, with the help of a vocal coach we were able to bring the world of the Bertha and Bynum and all the other characters into the audience, and bring the audience into the world of the play.
Throughout the play there was underscoring to define the time of day, including birds, crickets and to define the type of day it was, thunder, rain. |
End of Act One
The first audio track "Loomis seeing the 'Bones People' is towards the end of Act One when Lumis starts to see and hear the Bones People.
Towards the end of the him seeing the Bones People, Loomis does have a moment of clarity. However, that is quickly taken away by Bynum who is edging him on to see more of the Bones People. In Qlab there is dead space to tell the story that he is going in and out of this state of chaos. Once Loomis goes back into the state of chaos the underscoring continues. The second audio track is at the end of Act One when Lumis is recalling seeing the "Bones People" and starts to loose his mind. As the sounds build Bynum states "Wasn't nothing but bones and they walking on top of the water...A big wave, Herald Loomis. A big wave washed over the land." In order to separate the underscoring from the intermission I used a big wave, an ocean wave hitting against rocks. This was layered in the space using Qlab 3, the system was set up as a surround system and it gave the audience that erie feeling that something isn't right. |
Loomis bleeding for Bones People
The similar sounds we heard in Act One continue on throughout the play as a reminder to Loomis that the Bones People are always around him. It is not till we get to the end of Act Two in which we see Loomis bleeding for them which in turn stops the voices that he hears.
The sounds were played through the surround system that we installed as well as a pair of subs. |